Science Fiction building for a university project. Based on concept art by Tobias Frank for Ubisoft's Anno 2070: https://www.artstation.com/artwork/b3eo
The building is made of 4 modular assets, which can be combined in different ways to form different buildings.
Modeled in Maya, textured in Substance Designer, presented in Unreal Engine 4 and Marmoset Toolbag.