Cultist Cave

I worked on this project during the coronavirus lockdown. I've wanted to build an environment using only Megascans assets for a while, and this is the result of the experiment!

Colourful but sinister dungeon, home to a cult that worships a demonic deity.

Created using only Unreal Engine 4 and Quixel Bridge. I did everything including the blockout, prefab creation, placement of assets and lighting.